Background Music:
Sound Effects:
For the rest of the sound effect in the game I used a death sound that I imported and then coded to play every time that the player restarts (dies). This adds some more fun and entertainment into the game.
Visual Cue For Checkpoint:
Another feature that I decided to add was the use of a particle system that would allow the player to have a visual representation of when they had reached a checkpoint. I created a multicoloured system that provides a very clear indicator of when the player has reached a checkpoint.


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