Coding Explanation:
| This is the built in code that allows the player to move throughout the level. |
| This is the code for the jump it checks whether the player can jump by checking if they are on an object (platform) and then lets them jump once. |
| This is the code that allows the cameras rotation and place to be locked in so that the game is in first person. |
| This is the built in code that allows the player to crouch by setting the height of the players hitbox to half while crouch is pressed. |
| This is the code that lets the background music play when the level is started. |
| This is the code that makes the buttons on the pause menu work. |
| This is a render of what the pause menu will look like in the final game. |
| This is the code that makes the start menu buttons work. |
| This is the render of what the start menu will look like in game. |
| Checkpoint trigger box |
| Particle system for checkpoint |
| Pickup Item |
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